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How accurate is the SNE?

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The timing precision is 10 microseconds (0.01ms).

How much delay can be added?

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The emulator can add from 0.01ms to 4secs of latency on 25G and 10G interfaces. The max delay is 4secs TOTAL. A bi-directional link is 2sec max in each direction

Do you support Layer1 impairments (e.g. BER, Symbol errors)?

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The Emulator supports BER but not Symbol Errors.

How many module slots are available?

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There are 4 slots in the chassis. Network cards are fitted at the factory and are not user-swappable.

How many ports per module are there?

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100GbE: 2 ports per module.

25GbE: 2 ports per module.

10GbE: For STD (standard) cards you can have 2  2 ports per module. For the HPC (High Port Count) cards you can have 4 ports per module.

1GbE: 4 ports per module.

Can I have a mixture of 1GbE, 10GbE, 25GbE and 100GbE modules in the same chassis?

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Yes, but you cannot mix 25GbE cards and the 10GbE HPC cards (10GbE STD cards are allowed). You also cannot mix 10GbE STD and 10GbE HPC cards in the same chassis.

I have a 1GbE fibre connection. How can I get the 10GbE ports to auto negotiate to these speeds?

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The 25GbE and 10GbE ports do not auto-negotiate and when the SNE is powered on both sets of modules will run at their highest rated speed.  To force a re-negotiation you can right-click on a network start or end point and select Reset all Ports (version 7 software or earlier) or select the ports from the Dashboard and click Reset Ports (versions later than v7).

Does the SNE support Ethernet fragmentation?

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Yes.

Does the SNE have its own background traffic generator?

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Yes. You can generate either UDP (using the Background Traffic Generator) or TCP packets (using the TCP Server Generator).

Does the SNE have a visual GUI?

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Yes, this is a key value of the SNE. The GUI displays a graphical visual network which makes it very easy to build complex networks. From version 11.x of the SNE firmware onwards, the user interface is accessed from a standard web browser (this interface is referred to as the "Web UI"). 

Does SNE support duplicating?

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Yes, we support duplicating of packets. You can either duplicate packets using a dedicated Duplicator tool (specifying 1:1, 1:X or 1:X with a delay between duplicates) or you can simply draw two links from an Input Port to duplicate the traffic from that port. This could be used to achieve a similar effect to port mirroring, if desired.

Does SNE support ToS filtering?

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Yes, ToS filtering is supported - we support DSCP in a dedicated filter, but can provide any ToS filtering through a generic filter.

Can you delay a particular class of traffic? Example: Delay only TCP traffic with particular destination or delay VoIP Traffic

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Yes, filters can be used to identify any type of data. Once a filter has "passed" or "failed" a certain type of traffic, you are free to apply any type of impairment to that stream.

Does SNE support delaying Audio from Video? Example: Delay only Audio from Video traffic

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Delaying audio from video depends on the structure of the AV stream. There are likely to be two ways the AV stream is encoded:

  1. "Out of Band" audio - The audio is transmitted as separate stream of packets beside the video. In this case a filter can be easily used to identify the audio packets and delay them.

  2. Single stream but separate packet type - The audio is transmitted with the video, but flags on the packet allow the emulator to identify video vs audio frames. This allows a generic filter to be built to "pass" packets that are marked as audio.

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